Unconventional Swordfighting
A 2D arcade-style swordfighting game with a randomly-generated weapon and projectile system.
Made for Mizjam, a 48-hour gamejam with the goal of creating a game from scratch within the alloted time and provided limited assets.
Status | Released |
Platforms | HTML5 |
Author | Tim Montesa |
Genre | Action |
Tags | 2D, Action RPG, Arcade, Game Jam, Procedural Generation, Swords |
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